Registering |
Kingdom registration is easy. Please note only one kingdom per player is allowed. We do not ask you for your
email address or are hard nosed about players restarting. If you mess up registration simply message the admin
kingdom in game and he will help you set your kingdom up. The game base is still small and the admin is active.
Race and Religion are pivotal in the games options and will definately have an effect on your enjoyment of the game.
Choose these wisely and with thought into how you would imagine yourself playing.
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The Normans/Vikings
This race is representative of both the normans and the vikings. This race allows for pagan and christian versions.
The christian vikings specifically allow for options including templar knights. All norman vikings get hill forts.
All normans get sheep farms and storehouses for cheap food building economies.
Religion Specific Norman Christians
Units available are Norman Christians
Christian Norman Religious Options
Martyr Conversion - Sacrifices your lowest hit point unit for the highest hp non dp unit of target player.
Easter Pilgrimage - A target christian players populous is directed by the church to make a pilgrimage to your kingdom. Profitting your populous by 10 percent of the target players gold.
The Festival Of Saint Nonna - Great oratries entice members of a target pagan area to convert to christianity and show up in your capital.
Saint Nolwenns Day - Chastity is held sacred and alms are given gladly to the respected leaders of the church. Gold in the kingdom is doubled.
Religious Conversion - Through arguments, proof, denial, trickery, truth. Your scholars argue the principal ways of your people and attempt to convert units in an enemies city over to your side. There is a 30 percent chance that any non donation point unit will convert to your side and show up at your capital. This is announced in the news feeds and may provoke attacks from your enemies.
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Religion Specific Norman Jews
Units available are Norman Jews
Jewish Norman Religious Options
Shofar - The priest blows a rams horn calling all Jews to fight evil. All attacks made until the next 12 hour marker (cleanup noon and midnight) by your armies are +1 to hit.
Feast Of Sukkot - All food in the kingdom is multiplied by 150 percent as people spread around a lavish feast time.
Tu B'Shevat And Purim - The festivals of spring and planting cause a great interest in nature. Trees are replant such that the harvest of lumber has been increased by 150 percent.
Pesach - Passover - Commemorates the deliverance out of egypt. The Jews greatfully plunge the kingdoms coffers into prosperity as generosity abounds. The kingdoms gold doubles.
Religious Conversion - Through arguments, proof, denial, trickery, truth. Your scholars argue the principal ways of your people and attempt to convert units in an enemies city over to your side. There is a 30 percent chance that any non donation point unit will convert to your side and show up at your capital. This is announced in the news feeds and may provoke attacks from your enemies.
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